That's what I thought I was doing when I rewrote Zurkerx. It is a big component to world building. In fact, it is perhaps the most important concept in writing a book. It is also one I failed to utilize fully too.
The concept is simple: show the reader, don't tell them. For instance, don't tell them about a clear and starry night. Instead, show them. The former statement was the way I was writing, and it can not only drag the story, it can also effect things like character development, settings, and even dialogue.
Which sounds better? This:
On this chilly night, the stars and full moon shine brilliantly. A night under such exquisite conditions would awe anyone, unless one lived in the Teal Mountains. Within these mountains grows a special type of moss called Teal Patch. During the day, this pale bluish-gray moss looks dull, but at night when the starlight and moonlight hits these peaks, they reflect a teal aura, illuminating the surrounding area, making these mountains an iconic landmark in Zentari.
Or this:
The frosty autumn leaves dance as the night progresses. Each leaf and its host gleams due to a moss called Teals Patch reflecting off the night sky. Its illuminating fluorescence and floating glistening gems create a world one would never believe exists. This is the Teal Mountains, an iconic landmark of valleys and mountains located in the northwestern part of Zurkerx.
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